Arkane Studios
Developer
Runs the interviews. Prefers writers who have been at it long enough to be honest about the boring parts.
10RedemptionPost Score: -52309IndustryPost Score: +50003RedemptionPost Score: 0
One column is not a limitation
Email design has one real constraint and about forty imaginary ones. Working inside the real one is where the good work is.
Ellen Wu has sent 300 issues without a schedule
No cadence, no calendar, no apology. She argues that consistency is a promise about quality, not about Tuesdays.
Marco Peña on charging for what he gives away
Eleven years, no paywall, and a paid tier that unlocks nothing. He explains why it works and why he nearly did not try it.